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Victoria 3 dev diary 29
Victoria 3 dev diary 29










Rework of planetary edicts into decisions and changes to planetary bombardments Introduction of trade value, trade routes and the associated piracy rework Sector Rework and Faction Happiness Rework Planetary reworks, relating to gestalt consciousnesses and habitats.Īddition of a galactic market, internal markets, and changes to trader enclaves

victoria 3 dev diary 29

Planetary reworks, involving changes to Stability, Happiness and Crime. Planetary reworks, involving changes to jobs, strata and unemployment, housing, growth and migration. Planetary reworks, involving changes to deposits and buildings and the addition of districts.

Victoria 3 dev diary 29 Patch#

New Ascension perks: Keep an economy competitive in a cutthroat galaxy with additional Ascension perks!įree features Dev diaries Main article: Developer diariesĪll developer diaries about the MegaCorp expansion and patch 2.2 (aka Le Guin).Ī new economic back-end implemented for 2.2 - the birth of economic templates and economic units.Galactic Slave Market: Buy and sell pops on an industrial scale, set them free or keep them as livestock.More Megastructures: Build a glorious Matter Decompressor, Mega-Art Installation or Strategic Coordination Center to acquire new scaling capabilities for your megalopolis.Expect surprises when these master traders wander through your space or when you visit their home systems.

victoria 3 dev diary 29

  • Caravaneer Fleets: Keep an eye out for the Caravaneers, nomadic interstellar wheelers-and-dealers who stay aloof from galactic politics, and always have a bargain up their sleeve.
  • City World: With Ecumenopolis, players can increase the population density of core worlds to truly epic proportions, eventually creating a planet-spanning megacity.
  • Using the new Corporate Authority, construct an economic powerhouse and dominate galactic trade.

    victoria 3 dev diary 29

    By building Branch Offices on planets within empires they have trade agreements with, the MegaCorp can add a portion of the planet's Trade Value to their own network. Corporate Culture: CEOs of a MegaCorp can conduct business on a galaxy-wide scale with a host of new civics.










    Victoria 3 dev diary 29